Free tool

XP and level calculator

Pick a class, set how many quests you really do on a normal day, and see how long your hero takes to reach any level from 1 to 60. The numbers come straight from the app's own XP tables.

Deep Focus quest art from XP Tracker, Warrior version

Your numbers

Warrior, Druid, Bard and Outlaw share one XP table. Hunter, Shaman and Necromancer need more, the Monk the most.
Each class runs from level 0 to 60.
The ones every player has, like Clean Start and Deep Focus, plus your two daily class quests. Use your real average.
Extra quests from the library, like Drink water or Floss. Up to 12.
Weekly and monthly quests

How XP works in XP Tracker

Every quest you finish pays XP. The XP fills your hero's level bar and, at the same time, does damage to the boss you are fighting. Bigger quests pay more: Deep Focus, a focus timer whose length you set yourself, pays 300 XP. Stretch pays 170.

Levels get further apart as you climb. Level 1 needs 125 XP, which one or two quests cover on your first day. In the Warrior's table, level 30 needs 33,025 XP in total and level 60 needs 118,025. At around 1,500 XP a day that is roughly 80 days for one class. Eight classes in a row is why a full run takes months, and why the game has an ending you can actually reach.

Reading your result

  • Use your average day, not your best one. The estimate is only as honest as the sliders.
  • The first levels come fast on purpose. Early wins help a new habit settle in. Later levels ask for weeks of steady play.
  • More quests is not always better. Five quests you finish every day beat twelve you finish twice a week, in XP and in habit strength.
Physical Training quest art from XP Tracker, Druid version
Physical Training pays 295 XP. You choose where its timer starts and how far it builds.

The numbers behind the calculator

Quest typeXP each
Core daily quests170 to 300
Core weekly quests (5)365 to 430
Core monthly quests (5)650 to 800
Daily add-on quest70
Weekly add-on quest150
Monthly add-on quest250

Total XP for level 60: 118,025 for Warrior, Druid, Bard and Outlaw; 144,575 for Hunter, Shaman and Necromancer; 179,975 for the Monk. The calculator uses the average of each group, the add-on cut described in the FAQ, and leaves out boss rewards and gear bonuses.

Questions people ask

How much XP does a quest give in XP Tracker?

Core daily quests give between 170 and 300 XP each. Deep Focus gives the most at 300, Stretch the least at 170. Core weekly quests give 365 to 430 XP and core monthly quests 650 to 800. Add-on quests from the library give 70 (daily), 150 (weekly) or 250 (monthly).

Why does adding an add-on quest lower my other quests a little?

Each daily add-on takes 5 XP off 11 of your core daily quests (never Deep Focus or Physical Training), and no core daily drops below 100. Weekly and monthly add-ons work the same way with 25 and 45 XP. It keeps the XP fair, so ten extra easy check-offs don't outpace the harder core quests.

Why do some classes need more XP to reach level 60?

Classes come in three tiers. Warrior, Druid, Bard and Outlaw need 118,025 XP for level 60. Hunter, Shaman and Necromancer need 144,575. The Monk needs 179,975.

Does the calculator count bosses and gear?

No. Beating a boss gives extra XP, and some gear adds a percentage on certain quests. Both depend on choices you make in the game, so the calculator leaves them out. Real progress is usually a little faster than the estimate.

What if I miss days?

Set the sliders to what you do on an average day, missed days included. If you do 8 quests on good days and none on two days a week, an average of about 6 is closer to the truth than 8.

Start your journey

Pick a class, do the day's quests, and watch your hero level up with you.

Start free on iPhone and Android.

Scan to install Point your phone camera at the code. iPhone opens the App Store, Android opens Google Play.